﻿/****************************************************************************
 * 2018.8 DESKTOP-4DTOKQJ
 ****************************************************************************/

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using QFramework;

namespace QFramework.Example
{
	public partial class UIToDoItem : UIElement
	{
		private void Awake()
		{
		}

        public void UploadData(string title,bool isFinshed)
        {
            gameObject.name = title;
            Title.text = title;
            Finshed.isOn = isFinshed;
        }
	}
}